How will you apply material to model in 3ds Max?

You add realism to scene objects by adding materials to their surfaces. Material texture can include information from bitmap images, as well as bump maps for a 3D effect. In this tutorial the battlefield terrain, as well as the rock, cannon, and windmill, all get their appearance from bitmap texture mapping.

How will you apply material to model in 3ds Max?

Cannon texture

How will you apply material to model in 3ds Max?

Rock texture

Set up the scene:

  • Continue from the previous lesson or open battlefield_rock.max.

Add a battlefield material:

  1. On the main toolbar, click and hold
    How will you apply material to model in 3ds Max?
    (Material Editor), then on the flyout menu, open the Compact Material Editor.

    How will you apply material to model in 3ds Max?

    (A flyout is like a drop-down menu, but with buttons instead of text.)

    The Material Editor opens as a floating window.

    How will you apply material to model in 3ds Max?

    The Compact Material Editor is usually more convenient when you want simply to assign materials that have already been designed. The Slate Material Editor, which takes up more screen space, is more convenient and versatile for designing materials.

    Note: If you open the large Slate Material Editor by mistake, then from the Material Editor toolbar choose Modes

    How will you apply material to model in 3ds Max?
    Compact Material Editor.

    By default, the Compact Material Editor shows six sample slots, each of which is capable of holding a material. Typically, you would have multiple materials to choose from, so you might prefer to expand the number of sample slots selectable from the editor.

  2. Locate the Battlefield material sample slot and click it.

    How will you apply material to model in 3ds Max?

    Notice that the name Battlefield appears in the Material Name field below the sample slots.

    This material has already been constructed for you. It uses a bitmap as a texture and includes a bump map.

  3. Drag the Battlefield material from its sample slot and drop it onto the Field object in the Camera001 viewport.

    The viewport now displays a landscape covered by grass and dirt.

    How will you apply material to model in 3ds Max?

    Tip: If the material doesn't appear in the viewport, click to turn on

    How will you apply material to model in 3ds Max?
    (Show Shaded Material In Viewport). This button is in the row of buttons just below the sample slots.

  4. Select the rock object in the viewport, and then drag the Stone material from its sample slot onto the rock object. The stone surface updates to a realistic texture.

    If at first you can't see the sample slot for the Stone material, right-click one of the sample slots and choose 5 X 3 Sample Windows to display more of the slots.

    How will you apply material to model in 3ds Max?

    Next, you will apply a material to the cannon.

Apply a material to the cannon:

    All parts of the cannon were previously grouped together into a single entity, called a selection set. This way, when you choose a material, it is applied to all components in the selection set in a single action.

  1. From the main menu Named Selection Sets drop-down list, choose Cannon.

    How will you apply material to model in 3ds Max?

    Notice that the cannon is now selected in each viewport.

  2. On the Material Editor, click the Cannon sample slot and then click
    How will you apply material to model in 3ds Max?
    (Assign Material To Selection).

    This method is another way to apply materials to selected objects.

    The oak tree and windmill already have materials applied to them, so now you’re ready to begin animating the scene.

    How will you apply material to model in 3ds Max?

  3. Close the Material Editor.

Make the rock more central:

  • How will you apply material to model in 3ds Max?
    Move the rock so it is directly in front of the cannon.

    How will you apply material to model in 3ds Max?

Save your work:

  • Save your scene to your local folder as my_battlefield_scene.max.

How do I add materials to 3D Max?

Adding Materials to Objects in the Scene.
On the main toolbar, click and hold (Material Editor), then on the flyout menu, open the Compact Material Editor. ... .
Locate the Battlefield material sample slot and click it..

How do you apply material to an object?

You use the Material Editor to apply a material to objects. To apply a material to an object, do one of the following: If the material is selected in the Material Editor (either the Slate or the Compact interface) and the object is selected in the scene, click Assign Material to Selection.

How do you apply materials in 3dx?

Apply a preset material from the Library In the Layers list, Timeline, or canvas, select a 3D text object, then in the Library, select Materials, select a category, select a material from the stack, then click Apply. Before you apply the material, a rotating preview appears at the top of the Library.

How do you apply texture in 3ds Max?

Go to Rendering/Render Setup or press F10 to display the “Render setup” panel..
Check the renderer in use. ... .
Go to Rendering/Render to texture or press 0 to open the “Render to texture” baking panel..
In the “Render to texture” panel : ... .
The baking will work the same way as a render, according to the render setup..