Autodesk Backburner là một Shareware phần mềm trong danh mục Thể loại khác được phát triển bởi Autodesk Inc..
Nó đã được kiểm tra cho các bản cập nhật 785 lần bởi người sử dụng các ứng dụng khách hàng của chúng tôi UpdateStar trong tháng trước.
Phiên bản mới nhất của Autodesk Backburner là 2013, phát hành vào ngày 27/02/2017. Vào lúc đầu, nó đã được thêm vào cơ sở dữ liệu của chúng tôi trên 17/01/2008. Phiên bản phổ biến nhất là 2008.1.1, được sử dụng bởi 28 % trong tất cả các cài đặt.
Autodesk Backburner đã chạy trên hệ điều hành sau: Windows.
Người sử dụng của Autodesk Backburner đánh giá xếp hạng 3 trong số 5 sao.
Viết nhận xét cho Autodesk Backburner!
Previous tip newly posted on May 10, 2013 by Bill McKown, Synergis Solutions Engineer:
What is Backburner?
Backburner is a free software that comes with 3ds Max that allows you to render either animations or single renderings across a network. It allows you to take advantage of the CPU power of many PC’s on your network to accomplish the task of rendering a single image or many images. A user can render an image by automatically breaking it up into smaller parts and divvying up the work to many PC’s to work on instead of just one.
Why do I need this?
A small animation at HD quality can take a very long time to render. A typical HD rendered frame may be 1280×720 resolution, an may take from a few minutes to several hours to render but since every second of animation requires 30 frames [ie. 30 fps] you can see that when you multiply the rendered frame time by 30 for each second of animation the time it takes to render the complete animation increases very fast. Just as a single high resolution still image may require 5000×4000 pixels and take a single PC 8 hours or more to render. By dividing up the image or animation you can considerably cut down the overall time it takes to render. You can also load up the render queue with alternate views, materials, or multiple render passes. You can also render to this using other Autodesk products like Maya, and composite, etc. Presently Autodesk Cloud has restricted 3ds Max users from rendering directly to the Autodesk cloud for free, although there are several other Cloud rendering services available just not for free.
Overview of how it works:
Backburner consists of the Backburner Manager, Backburner Monitor, and Backburner Servers [or render nodes].
Backburner Manager:
A small executable program that runs on a PC on the network, it can be run on any PC on the network including a render node, although it’s not advised. This software receives render jobs from the client, which it then distributes to the render nodes on the network. The Backburner Manager maintains status information about its network of Backburner servers. It also maintains a database of submitted, active, and completed jobs. If a render node [server] fails it also will redirect the failed servers’ job to another available server.
Backburner Monitor:
A small program that can be run on any PC on the network to see and control the Queue of jobs in the manager. this can be run on any PC on the network and there is also a web based version available.
Render Nodes:
A Render node is a PC that runs [Backburner server] a network version of 3ds Max, and actually renders a job. Only CPU and RAM are used from this PC, a high-end graphics card is not needed nor is a monitor even needed.
Network Folders:
You need to setup a common area so all Backburner servers can load the map textures from. You also need a common area that Backburner can write out files to. Setup a Shared network folder to work from on a network drive. There will be 2 main folders the first will be named Textures, this will have many sub-directories containing the maps and material libraries. The second folder will be named Renderoutput, this will be where all network rendered files are written to. Assign these drive letters T: [Textures] and R: [Renderoutput], this makes it easier on a network that may be 10 directories deep to not have to use the entire name in each file mapping. Each PC that is running Backburner Server must have Read-Write access to these folders!
3ds MAX Mappings:
Configure user paths…
Menu. Edit 3dsmax.ini
Deployment method:
Standalone or Render Farm. A standalone version can be run in the background while a user can still work in on other programs. However, most renderings use 100% of all the CPU cores [yes, multi-core multi-threaded cores can be utilized].
Step 1: On one of the PC’s on the network render farm execute the Backburner manager. [Shown Below]
Step 2: On each Render Node you must have the Backburner Server executed. So assuming you have all Windows 7 [64 bit] PC’s, execute Backburner server 2013 on each PC. Go to the windows Start menu, All Programs, Autodesk, Backburner, Server [Shown right]. Do this for all render nodes.
Note: All PC’s should have the same version of Backburner running on them [in this case 2013]. This will bring up the following dialog box. [Shown below]. It should say “Registration to IP Address of the PC running Manager, in this case 192.168.0.103 accepted”. This means it found the manager on the network and is ready to receive a render job.
Step 3: Call up 3ds Max from one of the PC’s and click the Render setup button [hotkey = F10]. [shown below]
Select the Renderer you want to use, in this case “NVIDIA mental ray“, also click on the arrow button to the Right of the Render button. Select “Submit to Network Rendering…“.
Click on the Advanced button. There are sever options to set up here but most important is the Submit Job as 64 bit. You can also set the amount of time you are willing to wait for the job to load and render.
Backburner Monitor:
Start Backburner Monitor if you’d like to check the status of the job queue. Click the windows Start menu, All Programs, Autodesk, Backburner, Monitor [Shown below]. Click on the Connect Button on the top menu. this lists the status of the jobs, each Server and any errors. you can also delete jobs, rush jobs, change priority of jobs, etc.
Final Notes:
Setup problem usually are a result of inadequate network rights or anti-virus software blocking a port. If you experience setup problems I suggest set admin rights for the user and disable any anti-virus software. Once the render farm is running turn these things back on one at a time. Cheers, Bill
Bill McKown is Synergis’ Visualization expert. Having joined the company
See some of Bill’s other posts:
Contact us or visit the Synergis website.