Đánh giá game ghost recon soldier future năm 2024

Trở lại sau một thời gian dài vắng bóng, Ghost Recon mặc dù là một tựa game khá nhưng thực sự nó vẫn chưa thể cạnh tranh được với những đối thủ khác cùng thể loại.

Ghost Recon: Future Soldier

Phát hành: Ubisoft

Thể loại: Hành động

Ngày phát hành: 22/5/2012

Ưu: Chế độ chơi đơn cũng như multiplayer đều hấp dẫn, hệ thống Sync Shot, chiến đấu không có gì để chê trách.

Nhược: Nhiều lỗi AI khá ngớ ngẩn và xuyên vật thể gây khó chịu.

Kể từ lần cuối cùng Ghost chinh chiến trên mặt trận game chiến tranh, rất nhiều sự kiện đã diễn ra và nhiều điều đã đổi thay. Trong năm năm qua, Battlefield đã gây dựng được danh tiếng và trở thành một trong những kẻ cạnh tranh đáng gờm nhất trong thế giới console trong khi Call of Duty ngày một lớn mạnh để chiếm lĩnh thị trường game bắn súng mô phỏng chiến tranh. Cũng vì thế mà Ghost đang bị đặt trong một áp lực rất lớn để bắt nhịp được với hiện tại, để đuổi kịp và cạnh tranh trong thị trường game bắn súng vốn đã rất chật chội này.

Đánh giá game ghost recon soldier future năm 2024

Vẫn trung thành với lối chơi kết hợp chặt chẽ cùng chiến thuật, Future Soldier xây dựng campaign tập trung vào nhiệm vụ ngăn chặn những âm mưu đe dọa thế giới của người Nga. Thế giới mở của Future Soldier ẩn chứa đầy rẫy những câu đố được ẩn dưới dạng các nhiệm vụ chiến đấu bởi biệt đội Ghost không phải là những chiến sĩ tay to, cứ lao ra bắn là thắng mà sự thú vị nằm ở khả năng ngụy trang, hóa thân vào cảnh vật xung quanh của người lính và hạ gục từng tên địch không hề hay biết bằng cơ chế Sync Shot tân tiến.

Những người đồng đội AI của bạn có đủ thông minh và sự nhạy bén để di chuyển mà không bị phát hiện cũng như chỉ điểm tất cả tên địch có mặt trong tầm ngắm. Do đó, gần như không có một điều bất lợi nào chống lại bạn khi chơi campaign một mình. Bạn cũng có thể chơi cùng ba người bạn với độ khó tăng lên để thêm phần hấp dẫn.

Đánh giá game ghost recon soldier future năm 2024

Sản phẩm

Tom Clancy's Ghost Recon: Future Soldier™

Tình trạng: Mua từ Steam

Thể loại: Action

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249.000đ

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This flexibility to tackle missions in different ways makes Ghost Recon: Future Soldier a refreshing change from the recent trend of linear shooters. It’s superbly paced too, shifting effortlessly between moments of considered calm to the flashes of pure spectacle that are de rigueur in today’s action games. Scenes of explosive carnage are peppered more frequently throughout the campaign than in previous Ghost Recons, but they fit within the narrative in a believable way. You won’t question why something is happening and are never drawn out of the experience by moments of outrageous silliness.

Instead it all gels together perfectly and makes sense, which should be applauded considering the game’s near-future setting and the advanced gear at your disposal. Adaptive camouflage enables Ghosts to blend with their background and sneak past without detection, providing they move with caution, while the Warhound is a robotic beast that acts as both a mobile artillery platform and moving cover. There are also sensor grenades that pick out nearby enemies, aim-assisted sniper rifles, airstrikes… Ghost Recon is packed with cool gadgets that make you feel like a total bad-ass when used correctly, but aren’t so overwhelmingly powerful as to make you invincible.

The drone is perhaps the piece of kit you’ll find most useful, though, and while it will be instantly familiar to anyone who’s play previous games, it boasts a handful of new features. Firstly, it can transform into a radio-controlled car and emit a sonic pulse that disables nearby electronics or temporarily stuns enemies. It also provides a bird’s-eye view of the battlefield, giving invaluable insight into the enemy’s position.

But it’s the tagging system that really revolutionises the way Future Soldier plays. It’s an improved version of the tagging feature in Splinter Cell: Conviction and replaces the old direct-order system: rather than telling your team-mates to move to specific positions, you tag an enemy – or multiple enemies, up to a maximum of four. This essentially issues the order for a team-mate to focus on that target, and they’ll do everything they can to ensure the enemy stays within their sights. Your team-mates are smart, so they’ll stay in cover and maintain a low profile, but if they’re unable to continue targeting an enemy because it would compromise their position then they’ll stand down. A Ghost wouldn’t give away their position in real life, so it’s refreshing to see that your team-mates are smart enough to act the same way here.

Tagged enemies can then be eliminated when the time is right, and perfecting multiple takedowns when each Ghost has a bead on an enemy and you’re able to eliminate four guys simultaneously is an extremely satisfying feeling. And because you’re able to tag enemies using the drone, it’s also possible to play armchair strategist, marking enemies from afar and relying on the expertise of your fellow Ghosts to execute your orders.

That said, the Ghosts are not so smart that it takes away the challenge. Ask too much of your team mates and they’ll get pinned by enemy fire or, worse, shot, giving you just a few seconds to either patch them up or send someone else to their aid. You’re frequently outnumbered and outgunned, and it’s only by working as a team that you’ll survive, getting a team-mate to lay down suppressing fire while you sneak around the flanks.

At times Ghost Recon: Future Solider looks superb. It’s obvious a lot of time has been spent perfecting the way the Ghosts bond as a team, either out on the battlefield or chewing the fat between missions. It’s therefore a shame Future Soldier falls short in other areas; faces look waxy and the dialogue unconvincing, so the few scenes designed provoke an emotional response don’t really click.

There are also moments when it doesn’t quite look finished. Some backgrounds lack detail, and clunky textures jar against what is otherwise a superb-looking game. Overall it feels like it lacks the high-gloss polish of many of today’s big hitters.

In contrast, the cover system is a highlight and draws its inspiration from Gears of War. It’s intuitive to use, enabling you to quickly move from one position to the next. Importantly, the transition between cover always feels seamless, whether you choose to vault over the bonnet of a car or dash to a nearby wall, meaning you can focus where the enemy is rather than worrying if your backside is hanging out in the open.

Many of the missions can only be completed using stealth and this constant change of tempo means the overall game is perfectly paced. As a result the 10-hour campaign is engaging throughout, and the only grumble I’d have is that the handful of helicopter gunship scenes; whilst they don’t really detract from the experience, they do feel a bit tacked on, certainly in single-player. In four-player co-op it’s a different story, because the group is split – two in the chopper and two on the ground. The guys in the sky must provide support, laying down fire while foot-soldiers help out by throwing sensor grenades to highlight incoming threats.

Co-op as a whole is a superb addition to the Future Soldier package. The entire campaign is playable with four people and some missions feel very different when playing with friends than they do alone. There’s also the added challenge of survival – you always know your back is covered if you take a bullet in single-player, but in co-op if you accidentally leave one guy to die it’s game over.

Multiplayer is adequately catered for too, with four games mode on offer. Decoy proves the most entertaining, which tasks two teams with taking three objectives. The twist is, only one of the three is the real target; the other are two decoys, and neither team knows which is which, so the result is taught battles where dominance constantly fluctuates from one side to the other. Even the straight-forward deathmatch feels unique, because elements of the single-player game are carried over. Individually you don’t have all the gear at your disposal – only a scout is blessed with adaptive camo and sensor grenades for example, so although they’re poorly armoured, they provide invaluable intel on the enemy’s position. It encourages players to work as a team, and while the same can be said for most multiplayer shooters, in this case it definitely feels like an extension of the campaign than a last-minute add-on.

Then there’s Guerrilla mode, which is Future Soldier’s take on Horde mode. It’s for up to four players, either online or split-screen (note, there’s no option for players to have specific control set-ups, so if one of you inverts their aiming controls then affects everyone on the team), and once again it borrows elements from the campaign game – tagged kills, getting the upper hand by remaining undetected and so on. However, it’s little more than a pleasant distraction, unless you’re desperate to unlock the thousands of different weapon combinations the game has to offer. Ubisoft has made a lot of Gunsmith and while there is a huge selection of variables to play around with, more often than not you’ll find the combination that works for you and stick with it.

Verdict

Ghost Recon: Future Solider is a refreshing change from the current trend of thoughtless shooters, and in the moments when everything clicks together, it’s hard to think of a more absorbing shooter. Unfortunately it doesn't always click though, and forgettable dialogue, poor facial animations and inconsistent visuals dent what is otherwise a great game, plus there’s no denying a little extra polish would’ve made a huge difference. But if you’re after a superbly paced, thoughtful shooter that boasts a strong campaign and enjoyable multiplayer, Future Soldier is bang on target.